Digital Learning Principles (4 Weeks)
The Module briefly discusses the science of human learning and how
digital tools and technologies support student learning. Focus is on the
design of learning experiences that leverage on the strengths of digital
technologies and to understand how they impact cognitive, emotional and
social processes involved in learning. The Model of Teaching and Learning
Using Digital Technologies (MTLDT) is introduced which provides a
framework for the design and implementation of pedagogical strategies
adopting digital tools and technologies
Topics:
Week 1 – Science of human learning – behaviourism, connectivism,
constructivism and constructivism
Week 2 – Digital technologies impacting human learning – evolution of
digital technologies from Web 1.0 to Web 2.0
Week 3 – The Model of Teaching and Learning Using Digital Technologies –
Blooms learning outcomes, three types of online interaction and three
schools of thought on learning
Week 4 – Roles and responsibilities of the digital educator – develop and
deliver digital content, assess student progress, foster a culture of digital
literacy, ensure safety and ethics, and keep updated.
Digital Tools and Technologies (4 Weeks)
The module examines the variety of digital tools and technologies that may
be used by educators in supporting the delivery of instruction. Each tool is
examined to determine its efficacy in increasing accessibility and flexibility,
enhancing learning and thinking, and promoting student engagement and
motivation. The specific tools and technologies included vary depending on
the specific needs and goals of instruction. Video clips will be used to
explain how to use the different digital tools and technologies.
Topics:
Week 1 – Learning management systems – Moodle, Google LMS, web-conferencing tools, communication tools
Week 2 – Collaboration tools – WhatsApp, Telegram, Wiki, educational apps
Week 3 – Multimedia and assessment tools – Text-to-speech, text-to-video, video creation, podcast creation, simulation tools, gamification, quiz makers
Week 4 – Extended reality and artificial Intelligence – augmented reality,virtual r eality, chatgpt, quillbot, paraphrase tools
Digital Pedagogy Toolkit (4 Weeks)
The module examines the array of pedagogical strategies that may be
implemented in the using digital tools and technologies. Focus is on the
teaching-learning techniques that integrate various digital technologies
with the aim of enhancing understanding of content, promoting critical,
creative and innovative thinking. Included are tips for integrating
technology for each of the pedagogical strategies implemented in the
classroom, including the assessment of student learning. Video clips will
be used to explain how to use the different pedagogical strategies
in the classroom.
Topics:
Week 1 – Models of hybrid-blended learning.
Week 2 – Activities for setting tone, encouragement and curiosity
Week 3 – Activities for fun, autonomy and relevance
Week 4 – Activities for interactivity, engagement and dissonance
Digital Content Creation and Curation (4 Weeks)
The module examines the creation and curation of digital content. Creation
of digital content includes creation of videos, podcasts, e-books, quizzes,
augmented reality assets and more. Curation of digital content refers to the
process of selecting, organising and sharing educational materials that are
relevant to a particular subject or topic. Effective creation and curation of
digital content require good knowledge of the subject are, technical skills,
content management, and understanding how students learn best. Video
clips will be used to explain how to create and curate digital content for
learning.
Topics:
Week 1 – Types of digital content on the web
Week 2 – Writing a Self-instructional Module (SIM)
Week 3 – Curating web resources for teaching – OERs
Week 4 – Creating digital resources for teaching